Retail UX: how to improve profitability through experience
"Most of Retail bases the design of its shops and supermarkets on maximising the visibility of products"
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Most of Retail bases the design of its shops and supermarkets on maximising the visibility of products, highlighting and guiding the user to the products that we are more interested in selling, and using other products as a vehicle to this end.
It is a “product-centric” model that relies entirely on the functional aspect of Retail -the acquisition of goods-.
A model that would have to be considerably improved if we were to design the point-of-sale with customers’ needs in mind when interacting with the products and not only to maximise sales.
In other words, if we add a layer of “usability” to traditional commerce, we will be giving our points-of-sale clear differential compared to the competition, to the point where the user will prefer to visit our centres because they are more experiential.
What if we approached the design of shops or supermarkets from the perspective of “usability”?
The user experience or UX is a great asset of eCommerce profitability.
The main lesson from online to offline: User Experience
If in the previous paragraph it seemed that we were talking about a mobile app it is no coincidence, because we have introduced the two basic concepts of eCommerce: the user and usability.
Usability is part of a greater art: User Experience (or UX). The former focuses on the ease with which consumers can achieve their goals, while the latter, through usability and other disciplines, seeks to provide an agile, memorable and differentiated shopping experience.
It may seem obvious, but even in the digital world it is something not fully mastered by all players, despite its business-critical nature.
According to Forrester Research’s Customer Experience Index, usability can make a 77% difference in sales between apps that master it and those for which it is not important.
How do we apply usability to Retail?
The theory is logical and simple and, even better, it is complementary to traditional product distribution without making too many changes. In essence:
Identify the Customer Journey of each type of customer.
Analyse the difficulties they encounter at our points-of-sale and how we can improve their shopping experience.
5 elements for improving usability at the point-of-sale
Once consumers and their main problems have been identified and quantified, we will implement solutions to these “friction points”.
Here are 5 categories that we can focus on to improve consumers’ shopping experience to increase their loyalty and, probably, increase both their recurrence and their average ticket:
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